Learn all about PUBG Guns for PC and Mobile. There are weapons of various types, for different types of situations, that can be used in the field.
You can pick up sniper rifles, assault rifles, submachine guns, pistols, melee weapons and various types of grenades. Each weapon has different characteristics, designed for a combat distance. Combat range can be long, medium, short or melee.
We use a scale from 0 to 10 values to score each weapon. This value takes into account the type of weapon, the base damage it deals, the number of attachments and its accuracy.
Check out our list and learn more about PUBG weapons, learning the advantages and disadvantages of each one!
- Snipers and DMR
- Assault Rifles
- Submachine guns
- Special Weapons
- High-pressure guns
Snipers and DMR
Sniper rifles and DMR (Designated Marksman Rifle) are useful weapons in long range combat. If you add a telescopic sight, you will be able to kill other players in a lethal way, without being seen or in relative safety.
The sniper and DMR weapons have several differences, but the main one is the bullet feeding system.. The snipers are bolt action, meaning you have to take your eyes off the scope to cock the next bullet. DRMs are semi-automatic and load the bullet without player action, allowing you to keep your eyes on the crosshairs.
|Arma||Hurt||Charger||Caliber||shooting mode||Available in stock|
|Lynx AMR||118||5||. 50||Semi / Auto||Drop in Miramar|
|VSS||38||10||9 mm subsônico||Semi / Auto||all maps|
|Mini 14||44||20||5.56 mm||Seeds||all maps|
|QBU||48||10||5.56 mm||Seeds||only Sanhok|
|SKS||55||10||7.62 mm||Seeds||all maps|
|M14 EBR||60||10||7.62 mm||Semi / Auto||Drop|
|SLR||58||10||7.62 mm||Semi / Auto||all maps|
|Carbine 98||72||5||7.62 mm||Seeds||all maps|
|M24||84||5||7.62 mm||Seeds||Drop excepto Sanhok|
|Win 94||--||8||0.45 ACP||Seeds||Casas Particulares Miramar, Havana|
|AWM||132||5||.300 W. Magnum||Seeds||Drop|
|Mosin||72||5||7.62 mm||Seeds||Vikendi and Erangel|
The younger sibling of the Mk14 is very similar to the QBU or the Mini 14, but as it has more slots for extras, it seems to be easier to control. The shot is balanced, as befits a DMR. There is quite a bit all over the Taego map, so learn to master this weapon. Unfortunately, it only has semi mode.
With the addition of the armored truck and BRDM, many players have asked for a way to deal intense damage to these types of vehicles. The only .50 caliber weapon in PUBG, it can deal damage to all that and more. The only downside is it only has 5 shots, no way to reload. Make the shots count.
By the PUBG creators' own admission, the Mosin Nagant has the same values as the k98 but with a very different sound and look. If you shoot well with the k98 you will also get good results with the Mosin.
Winchester Model 1894 rifles
Another vintage shotgun to detonate your enemies in a classic way. It is quite powerful and it is possible to have a better rate of fire than the Kar98 due to its lever. However, the bullet is slightly less powerful and takes time to reload, even with extras. With the patch of 5 Season (in the PC and Console versions) the Winchester gained a 2,7 scope that completely changed the weapon, making it a very effective sniper, perfect for quickscopes in the first few circles of the match. A true renaissance. This weapon is now exclusive to Miramar. It is now possible to remove the optical sight and use the iron sights using the oblique aim keys.
Carbine 98 short
This vintage gun has a strong shot and is common appear in loot throughout the playfield. With the right extras, it can be quite effective. However, it is only possible to reload bullet by bullet, and after each shot it is necessary to take your eyes off the scope as it is a bolt-action weapon. This can be dangerous if you don't kill your enemies the first time. It is also the only sniper that allows you to aim effectively with the original iron sights.
This powerful weapon uses the same caliber (7.62.mm) as the K98, AKM, Groza and others. More stable and faster than the K98, it gets shots at greater distances without wasting so much time reloading. If you get a higher capacity magazine, your enemies will tremble in fear.
Monstrous, this shotgun can make you the king of the game. Using a type of bullet specially created for her, it is the PUBG's deadliest weapon in the long distance. Even if your opponent is equipped with a level 3 helmet and vest, it only takes two shots to send him to hell. Unfortunately, this weapon only appears in crates and has only 20 bullets. If you're lucky enough to catch one, make those bullets count.
Semi-automatic Soviet technology, this weapon is very versatile, capable of effective long-distance shots and with an above average magazine and power. With the right extras, you can increase its capacity up to 20 rounds per magazine and greatly improve its stability. In addition, it is a more common weapon, which appears on the field of play and not just in crates.
Capable of automatic fire and slightly more powerful than the SKS, the Mk14 has great impact power. Unfortunately, it's a rare weapon that only appears in crates. Auto mode can be useful in close combat, but her high caliber makes her have a lot of recoil in origin.
A very accurate weapon, capable of more damage than the SKS, with slightly more recoil, the SLR is easy to change as you can use different extras for AR as well as sniper rifles.
A weapon for all situations, the Mini 14 is difficult to master, but lethal in the right hands. Its caliber is 5.56mm, low for a sniper weapon, but the initial velocity of the bullet makes up for it. It's a pretty common weapon, so you don't have to risk your life to get one from a crate. It's only semi-automatic, so the firing speed depends on your finger on the trigger (or mouse button). With the right extras, it is possible to extend the magazine up to 30 bullets.
It exists only in Sanhok. The QBU is a semi-automatic weapon that replaces the Mini 14 on this map. Deals slightly more damage. As it has a tripod of origin, whenever using it from the prone position the recoil is minimal, making it a perfect weapon for long shots in succession, very effective for chasing an enemy, despite the small caliber.
This sniper weapon is a difficult weapon to master, but there are situations where it is downright lethal. It has a telescopic sight and silencer already in place, so you don't need to pick up extras. It becomes quite difficult to hear the shots due to the subsonic caliber and the silencer. Unfortunately, this makes the bullet slower. It is a weapon indicated to eliminate unprepared players discreetly. The most effective way to use this weapon is with bursts of 3 to 5 shots, very fast.
Assault Rifles are weapons suitable for long and medium range combat. They can fire in automatic fire, dealing damage quickly.Assault Rifles
|Arma||Hurt||Caliber||Charger||Shooting modes||Available in stock|
|K2||41||5.56 mm||30||Semi / Auto / Burst||taego|
|AKM||48||7.62 mm||30||Semi / Auto||all maps|
|M416||41||5.56 mm||30||Semi / Auto||all maps|
|M16A4||41||5.56 mm||30||Semi/Burst||all maps|
|Scar-L||41||5.56 mm||30||Semi / Auto||Erangel / Miramar|
|Groza||48||7.62 mm||30||Semi / Auto||Airdrop|
|AUG||44 ~||5.56 mm||30||Semi / Auto||Airdrop|
|43||5.56 mm||30||Semi / Auto||only Sanhok|
|46||7.62 mm||30||Semi / Auto||all maps|
|Mk47 Mutant||48||7.62 mm||20||Semi/Burst||All Maps except Vikendi|
|G36C||41||5.56 mm||30||Semi / Auto||just vikendi|
A rifle that doesn't stand out much from other assault rifles in the game apart from its burst capacity. The initial speed of the shot is good and lets you attach some accessories. Nothing too transcendent or unique.
For now only available on the Vikendi map (PC Version) the G36 is an assault rifle similar to the SCAR, with a slightly higher rate of fire. It did not show great accuracy in long shots, being more suitable for short and medium distance. Autofire has a high recoil, so keep your bursts short.
A very stable weapon, with a good shot at medium and even long distances and with an adequate aim. The recoil is minimal for an automatic weapon, which means it gets groups of shots together very well. This improves your accuracy. It is not a powerful weapon. In automatic mode, it is very useful in close range.
QBZ replaces SCAR on the Sanhok map. It's quite versatile, dealing slightly more damage (although some players claim they don't notice a difference) and with some recoil. With the right extras, it's a weapon that does its job well. There are plenty of them across the map.
Probably the most versatile weapon in PUBG and the favorite of many players. Its auto-fire is super fast, which makes it very effective in close quarters combat, but it is very accurate at medium and long range as well. It has space for five extra accessories. If you manage to apply them all, this weapon becomes very manageable and accurate.
It uses the same ammo as the SCAR and M416, so it doesn't do much more damage. However, it is much more accurate than the previous two over long distances. There is no auto mode, just burst mode. This mode is an ultra fast 5-shot burst. The stability of this mode is very poor, so limit it to short distances. The weapon does not allow for extras to improve stability, further compromising its accuracy in burst mode.
This powerful shotgun can fulfill several roles. Too close to the enemy is devastating. In medium and long distance, it is accurate. This is largely due to its caliber. Unfortunately, all that extra power also makes its stability pretty bad. It needs a lot of training to master.
Probably, the best automatic rifle from PUBG. Powerful, with a brutal rate of fire and very stable, it allows you to fill your enemies with lead before they even touch the trigger. Unfortunately, it is a weapon that only exists in crates, being very rare. It also allows for few extras, including limiting the crosshair type.
The AUG is a weapon only available in a crate, 5.56mm caliber and allows you to carry 5 extras. This improves magazine capacity, accuracy and allows the use of all types of sights. Without any extras it is an extremely accurate weapon, but with some vertical recoil, which limits its use in automatic at long range.
The Beryl uses the same caliber as the AKM, dealing less damage per shot, but making up for it with a higher rate of fire. It's quite easy to lose control of this weapon, due to recoil, but you can use more extras to control this issue. The weapon has rails, allowing for more extras than the AKM.
Half Ak47 half Hk416 is a good way to describe this gun. It has all the power of the AKM with better accuracy and a really cool two-shot burst at medium range. In addition you can use all the extras for assault rifles apart from the stock. It's a good weapon for disciplined shooters but the lack of automatic makes it difficult to use at close ranges.
Submachine guns are weapons with a high rate of fire and usually low accuracy. Are for medium to short distances, where, to win, you have to be fast and shoot a lot of bullets, in instinct shooting.
|Arma||Hurt||Caliber||Shooting mode||Charger||Available in stock|
|P90||35||5.7 mm||Semi / Auto / Burst||50||Drop all maps|
|MP5K||33||9 mm||Semi / Auto / Burst||30||Weekends|
|Micro Uzi||23||9 mm||Semi / Auto||25||all maps|
|UMP45||35||. 45||Semi / Auto / Burst||30||all maps|
|Kriss Vector||31||. 45||Semi / Auto / Burst||13||all maps|
|Tommy gun||38||. 45||Semi / Auto||100||all maps|
|Bison||35||9 mm||Semi / Auto||53||Vikendi/Erangel|
Possibly one of the best drop weapons in PUBG. Using a special caliber, the P90 can carry more ammo and achieve a higher rate of fire than the Bison and only slightly lower than the MP5k. In addition, it comes equipped with a laser, two optics and a built-in silencer. A terror to your enemies.
A classic from the world of shooting games now in PUBG. The MP5K replaces Vector on the Vikendi map only, with slightly more damage and a larger magazine. However, it has a lower rate of fire. It can use all the extras possible, making the weapon very effective at short and medium ranges. Recoil is minimal, even for a 900RPM rate of fire.
Only available in Vikendi and Erangel, Bison is a nice addition to PUBG's arsenal. It does the same damage as the UMP and has a slightly lower rate of fire which helps with its stability. The magazine is large, allowing for longer exchanges of fire. It only allows for tips and crosshairs as extras, but is relatively easy to control.
Despite being the submachine gun that does the least damage, it makes up for it with a huge rate of fire. In milliseconds it is possible to drop an entire magazine in the face of another player, as long as he is very close. There are plenty of them on the playing field. Unfortunately, it's impossible to put a scope on it, but it pays to use the extra stock.
This submachine gun is more accurate and powerful than the Micro Uzi at longer ranges and with more magazine capacity. It is very stable even without extras. However, there are players who prefer the Micro Uzi's faster rate of fire. Overall, it's a great weapon for close quarters combat, but with some practice it's possible to get shots from a longer distance.
Highly manoeuvrable, with a powerful caliber and high rate of fire, the Vector is an effective weapon in close combat. It is possible to use all kinds of extras, further improving its stability. It has a big disadvantage in the capacity of the magazine, because, even with the extras, it can take 24 bullets at most. Couple that with the high rate of fire, you can quickly deplete your ammo.
A classic weapon that is not easy to control. Despite being the submachine gun that does the most damage and carries few extras, it is very difficult to control the recoil, making the weapon unstable. However, the huge magazine allows prolonged contact and at short distances that the damage it causes is very effective.
This type of weapon is very common in the game. They are very effective at close range, due to their great power, but are relatively slow to reload.
|Arma||Hurt||Charger||Effective Distance||EXTRAS||Available in stock|
|S686||25 per lead||2||10 to 30 meters||2||all maps|
|S1897||25 per lead||5||50 meters||2||all maps|
|S12K||22 per lead||5||10 to 30 meters||3||all maps|
|Sawed Off||25 per lead||2||10 meters||N/A||Miramar/Sanhok|
|DBS||25 per lead||12||50 meters||1||all maps|
An automatic shotgun with a capacity of 14 rounds without reloading. The short distance is devastating. An opponent needs at least a level 3 vest to survive a point blank shot. Despite being able to attach holographic, optronic, 2x and 6x sights, the damage done after 50 meters is minimal.
This shotgun can hold 5 rounds. Each of these cartridges takes 9 pellets that deal 25 points of damage each. This makes this weapon a real cannon. On unprotected enemies, death is virtually certain with a single shot. Unfortunately, you need to reload the cartridges one by one and the effective distance is no more than 50 meters.
A classic hunting weapon, with only two barrels and, of course, only two bullets. However, it is very powerful and even faster to recharge than the S1897. It is highly effective indoors. As the double sinker is very powerful, it makes up for the lack of ammo.
PUBG's only semi-automatic shotgun, the S12K can carry extras just like an assault rifle, but much more powerful. With the right extras, it is possible to use more cartridges in the magazine, making it quite fearsome. However, after 25-30 meters it is very difficult to hit the target effectively.
This shotgun is exclusive for the Miramar and Sanhok maps. It takes the place of a pistol. It is very powerful, but only results in very short distances.
Special weapons for special situations.
|Arms||Hurt||Charger||Caliber||EXTRAS||Shooting mode||Available in stock|
|M79||N/A||1||40 mm||N/A||A shot||all maps|
|M249||44||100||5.56 mm||1||Car||all maps|
|DP 28||51||47||7.62 mm||1||Car||All Maps except Vikendi|
After the first few rounds, the pistol is of little use. As such, think about replacing it with this beautiful device. Use it to fire smoke grenades more accurately and even at greater distances. One shot, one smoke grenade. Don't shoot enemies, it will only unnerve them.
Only available in Drop, the MG3 is a very special weapon, capable of being used in different ways. It has two firing modes, with 660 rpm and 990 rpm. The first is similar to a Beryl. The second mode is the same as an Mp5k ie very fast but with intense damage from the 7.62mm projectile. Unfortunately this also makes this weapon very unwieldy. The ideal is whenever possible to use the bipod and shoot lying down. The weapon also allows the use of scopes (up to 6x) and has tracer bullets, which allows you to see where it is firing.
A very different weapon, the Panzerfaust can only be used in Karakin and in addition to taking a place of a weapon, the player
there's only one shot. Despite the spectacularity of the shot and its use to detonate enemies in buildings or detonate doors, it is a weapon that is not very useful and quite limited. The rocket itself is slow and a more attentive player will be able to escape the detonation.
A powerful machine gun with an effective rate of fire and low recoil, the M249 is for experienced players only. Powered by a massive magazine, it can place dozens of bullets on its target quickly and is useful at both close and long range. Unfortunately, the magazine takes almost 7 seconds to change and can only apply crosshairs as an extra. But it's worth using.
This type of weapon is useful for eliminating enemies without being heard. However, you need to make sure that your shot will result in instant death.
This Soviet machine gun can be found in the open world. There is still no data on the damage it causes, but it must be located in the AKM area (because they use the same caliber). It has a high-capacity magazine that takes time to reload and a relatively slow rate of fire. This allows for little recoil and a lot of maneuverability for a very powerful weapon.
Short weapons, used in desperate melee fights mostly at the beginning of each match. We rarely see players reaching the end of the game using pistols due to their limitations. They are simply used until nothing better comes along.
|Arma||Hurt||Shooting mode||Charger||Caliber||Available in stock|
|P18C||19||Semi / Auto||17||9 mm||all maps|
|P92||29||Seeds||7||9 mm||all maps|
|P1911||35||Seeds||15||.45 ACP||all maps|
|R1895||46||Seeds||7||7,62 mm||all maps|
|R45||49||Seeds||6||.45 ACP||Sanhok / Miramar / Weekends|
|Scorpio||22||Semi / Auto||20||9 mm||all maps|
|Desert Eagle||62||Seeds||7||.45 ACP||all maps|
The pistol that deals the most damage in the game is a true colossus. Greater than the damage it does, just the recoil of each shot. It only takes two shots to detonate a level 3 helmet, but it takes a lot of skill to master that recoil. The 7-shot magazine doesn't help much either. However, it is a nice weapon to use in the first moments of the game.
PUBG's only auto-firing pistol, its caliber does little damage, but makes up for it with a large magazine.
A modest weapon, capable of good shots, depending on the player's skill.
Powerful and iconic, the 1911 fires a very powerful bullet, capable of detonating enemies even with vest and helmet. However, it has a small magazine and a very strong recoil.
A true pulse cannon, this massive revolver can do a lot of damage thanks to its caliber. Despite this, the recoil is minimal. It takes time to reload.
Only available on Sanhok, Miramar and Vikendi map. Despite having a smaller caliber than the R1895, it can do more damage, loads faster and has better handling.
A pistol capable of automatic and semi-automatic fire, perfectly indicated for the start of the match in close-range confrontations. It is possible to use stock, grip, silencer, scope and magazine with more capacity as extras. Useful, in the first moments of a bloody match.
These attachments are a great help for all types of weaponry, although some weapons accept a few extra attachments. They can improve the stability of the weapon, the amount of ammunition, the speed of reloading, the aim and even help to hide your position. All values present in this list are without extras.
Explosive weaponry that can be used behind cover or to surprise your enemy.
There is no great secret in this type of weaponry. Pull the peg, let it heat up for a few seconds and throw it as a gift to your enemies. Very useful in tight places, but also fun outside.
Stun Grenade (Stun)
Also called Flashbang, it serves to disorient your enemies causing an intense flash and a deafening noise. Be careful when casting or the spell may backfire on the sorcerer.
Useful when you want to hide your movements from the enemy. Don't forget to let the smoke spread for a few seconds before moving.
A very explosive drink. Wherever it lands, the zone catches fire and this can isolate your enemies or imprison them. Use carefully.
Nail Trap or "Miguelitos"
This trap is used to puncture the tires of enemy cars. Just place it wherever you want, but be careful as it cannot be collected again. It only punctures the tires, does not damage the car. It is available on all maps.
items of last resource used in a pure survival situation or as a distraction. It is common at the beginning of each match to use this type of weaponry while everyone is unarmed. It's better than using your bare hands, but it doesn't beat a good firearm. Starting in Season 5, it is possible to throw melee weapons, dealing very high damage in a relatively silent way.
Melee weapons are similar to each other, apart from Frying pan. This melee weapon (and haute cuisine) can eliminate an unprotected enemy with two blows to the body and one to the head. In addition, it slightly protects the player from gunfire, acting as a shield. It is the most popular melee weapon in the game.
All players want the best weapons and the best extra accessories. But in PUBG, your gear depends on what you find on the playing field. It won't always be easy to get an AWM with a long-range scope, so learn to use all weapons, switching when you find something better.
Besides luck, PUBG needs preparation. Learn the best loot locations in Erangel and Miramar and follow some simple strategies to improve your skills.
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