In Clash Royale, you need cards to have troops, buildings and spells. You can buy them with gold or earn them by opening chests. It is important to know all the cards and their functions well in order to apply them better in your decks.
Check out all the cards in the game, divided by their main functions.
Troops
Tank
These troops have lots of life. They are usually key to winning a game, so you should never forget these cards. Its main objective is to act as a shield that absorbs damage from other troops.
Giant
giant skeleton
PEKKA
Lava Hound
G
royal giant
mega knight
mini-tank
These troops have a moderate amount of hit points. They can do the same as a tank, but up to a point, as they are weaker.
Rider
Príncipe
Valkyrie
Balloon
Runner
Miner
Prince of Darkness
Golem of Gelo
Check out all the legendary cards in Clash Royale!
splashers
These are all troops capable of damage an area. Used properly, these cards can bring you a lot of advantage in the game. It is recommended that you have at least one of these in your deck.
Bomber
baby dragon
Witch
fire spirits
Mago
ice mage
Princess
ice spirit
Launcher
Dart Goblin
executor
Also Sprinklers:
- Valkyrie
- Prince of Darkness
Glass Cannon
These troops are low on health and can easily be killed. But they have the ability to deal a massive amount of damage and serious problems for your opponent. Try to keep the Glass Cannons protected at all times.
musketeer
Megasservo
Electric Mage
Lumberjack
dark witch
Bandit
flying machine
Also is Glass Cannon:
- Mago
Air Troops
These are the troops that fly. Their great advantage is that they are not attacked by ground troops. It is recommended that you have at least one per deck.
Servos
Servant Horde
Infernal Dragon
Bats
Also Air Troops:
- baby dragon
- Balloon
- Megasservo
- Lava Hound
Anti-Air Troops
These are the troops that have the ability to attack air targets. It is recommended that you have at least two in your deck.
archers
Goblin Lanceiro
three musketeers
Goblins gang
Also Anti-Aircraft Troops:
- musketeer
- baby dragon
- Witch
- Servos
- Servant Horde
- Infernal Dragon
- fire spirits
- Mago
- ice mage
- Megasservo
- Princess
- Electric Mage
- ice spirit
- Bats
- dark witch
- Dart Goblin
- executor
multi-unit
These letters Summon more than one unit when used. They offer a lot of versatility because they can be separated and used as a distraction.
Skeleton Army
Goblins
Skeletons
Barbarians
Elite Barbarians
You keep
Also Multi-unit:
- archers
- Servos
- Goblin Lanceiro
- Servant Horde
- fire spirits
- Bats
- Goblins gang
- three musketeers
cycle letters
These letters cost little elixir, usually just 1 or 2. When used, they make you fast forward with your card cycle until you get the strongest cards.
- Goblins
- Goblin Lanceiro
- Skeletons
- fire spirits
- ice spirit
- Bats
melee
These letters attack other melee troops. They need to be really close to enemy troops to be useful.
- Rider
- Príncipe
- Goblins
- Valkyrie
- Skeletons
- Servos
- giant skeleton
- Barbarians
- Servant Horde
- PEKKA
- Miner
- Elite Barbarians
- Megasservo
- You keep
- Prince of Darkness
- Bats
- Lumberjack
- dark witch
- Goblins gang
- Bandit
Ranged attackers
these troops attack enemies from long distances, which vary from troop to troop. This allows them to eliminate enemies before they reach the troops. In addition, they can also pull troops to the place where they are.
Sparky
Also Ranged Attackers:
- archers
- musketeer
- baby dragon
- Witch
- Goblin Lanceiro
- Infernal Dragon
- fire spirits
- Mago
- ice mage
- royal giant
- three musketeers
- Princess
- Electric Mage
- ice spirit
- Launcher
- Goblins gang
- Dart Goblin
- executor
Building Attackers
these troops attack buildings. They are considered critical because they will directly attack towers unless they are distracted by other buildings. However, they are not good for defense as they do not damage other troops.
Battle Ram
Skeleton Barrel
Also Building Attackers:
- Giant
- Balloon
- Lava Hound
- G
- royal giant
special attributes
It's all the troops that have some special attribute and who therefore have an advantage over the other troops.
- Príncipe
- Witch
- Infernal Dragon
- ice mage
- Battle Ram
- Miner
- You keep
- Prince of Darkness
- Electric Mage
- Launcher
- dark witch
- Bandit
After death effects
It's all the troops that have a special effect after death.
- giant skeleton
- Balloon
- Lava Hound
- Battle Ram
- G
- Golem of Gelo
- Lumberjack
- dark witch
Spells
Spells that deal damage
are all spells that deal damage. They can grant elixir advantage if used correctly.
Arrows
Fire ball
Lightning
Rocket
Shock (Zap)
Veneno
Tornado
the trunk
Spells that do no damage
These are all the spells that do no damage, but other effects.
Fury
Ice Spell
Mirror
Clone
Healing
troop launcher
Includes spells that drop troops when used. They deal damage indirectly through these same troops.
Goblins barrel
Cemetery
Polishers
It's the spells that strengthen your troops with various effects.
- Fury
- Clone
- Healing
cheap spells
Includes spells that cost little and do little damage. You must include at least one in your deck to maintain your elixir cycle.
- Arrows
- Zap
- the trunk
- Tornado
medium spells
It's the spells that have medium cost and deal medium damage. Cast along with a cheap spell to eliminate a considerable amount of troops.
- Fire ball
- Veneno
expensive spells
these spells cost a lot but deal a lot of damage. Only a few troops can survive such an attack and they are also good at destroying towers that are already low on health.
- Lightning
- Rocket
buildings
Active
Includes all buildings that deal damage directly. They are usually used as a response to cards thrown by the opponent.
Bomb Tower
Cannon
X-Bow
Tesla
Inferno Tower
Mortar
Passives
Includes all buildings that do not cause damage or only do so indirectly through troops that launch. They are mostly used to make the opponent react. However, they can also be used as a response to your attacks.
Goblins hut
Tombstone
Barbarians' Hut
Furnace
Elixir Collector
tower attackers
These are all the buildings that deal direct damage to opponent's turrets due to its ability to attack at long distances.
- X-Bow
- Mortar
Also check out:
- Discover all the legendary cards in Clash Royale!
- The best Clash Royale decks from Arena 1 to 8
- The best Clash Royale decks from Arena 9 to 12
- Understand how the chest cycle works in Clash Royale!
- Essential tips to rock in Clash Royale!