Check out our complete guide to Ragnarok M: Eternal Love classes, evolutions, and builds. The game does not yet have all the classic Ragnarok classes, but they are already scheduled for future updates.
Before you start, know that there are no classes that are better than others. All are very balanced and the choice depends on your preference. Check out!
Apprentice
All characters start as an apprentice until they reach level 10 and complete the quest to choose the main class. Keep in mind that all your stats will be reset when the new class is obtained, so even if you intend to be a mage, put points into strength and agility while you're an apprentice.
- Evolves into: Swordsman, Archer, Mage, Thief, Novice, and Merchant.
- Build: Strength, Vitality and Dexterity
first classes
The first classes are accessible by level 10 apprentices. They are: swordsman, archer, mage, thief, novice, and merchant.
swordsman
Swordsman is the typical melee class focused on offense and defense. The class deals physical damage and has high durability, so they are usually tanks.
- Evolves into: Knight and Templar
- Build: Strength, Vitality and Dexterity
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Archer
Archer is the class that deals long-range physical damage. It has always been the easiest to level in Ragnarok, as it does a lot of damage while keeping a safe distance. A very important factor for archers (and all their evolutions) is the possibility of using arrows from specific elements to deal more damage to certain monsters.
- Evolves into: Hunter and Marksman
- Build: Agility, Dexterity and Luck/Vitality
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Mago
Mage is the class that deals magic damage. Like the archer, it is one of the easiest classes to level because it does a lot of damage and has a lot of resources, in addition to being very popular for parties. Mages have spells of different elements that, if used against the right monsters, deal extra damage.
- Evolves into: Warlock and Sage
- Build: Intelligence and Dexterity
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Kitten
Thief is the stealth class in the game. It is not very resistant but it has a high rate of dodge and evasive abilities, in addition to dealing a lot of physical damage.
- Evolves into: Mercenary and Bully
- Build: Strength, Agility and Dexterity
Novice
Novice is game support class. Since most abilities are buffs, it can be relatively difficult to level alone. However, the class is indispensable in parties, so it won't be difficult to find help.
- Evolves into: Priest and Monk
- Build: Intelligence, Vitality and Dexterity
Merchant
Merchant is the most hybrid class 1 in the game. His abilities are not geared towards combat, but towards buying items cheaper and selling them more expensively. It is the most difficult class to level alone as most of its skills are trade-oriented.
- Evolves into: Blacksmith and Alchemist
- Build: Strength, Vitality and Dexterity
Second classes (2-1)
Classes 2-1 are the direct evolutions of the first classes and are available at job level 40. All of them tend to keep the same characteristics and attributes of the previous classes, but they have a wider range of skills and some have more than one viable build.
Knights
Knight is the direct evolution of swordsman. It's the classic tank, being extremely resistant and dealing good damage, so it's capable of leveling alone for a long time, in addition to being very good at hunting MVP.
- Evolves into: Lord or Rune Knight
- Classic Build: Strength, Vitality and Dexterity
- Hybrid build: Strength, Agility/Vit and Dexterity (balance Agility and Vitality)
Hunter
Hunter (or Hunter) is the direct evolution of archer. It follows the same characteristics and main attributes of the previous class, but with many more skill options, involving the use of animals and traps. Historically, it has always been one of the easiest classes to level on its own.
- Evolves into: Sniper or Sentry
- Classic Build: Agility and Dexterity
- Critical Build: Agility and Dexterity/Luck (balance dexterity and luck)
Wizard
Warlock is the direct evolution of mage. It has exactly the same characteristics and main attributes, but with a much wider range of abilities and several focused on AoE damage. It is one of the most requested classes for parties because it has one of the best DPS in the game.
- Evolves into: Archmage or Arcane
- Build: Intelligence and Dexterity
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Mercenary
Mercenary (or assassin) is the direct evolution of thief. Its playstyle remains the same, being a damage-only class with low resistance but high dodge rate. Mercenaries use daggers or katars and the build needs to revolve around the chosen weapon.
- Evolves into: Algoz or Sicario
- Build dagger: Strength, Vitality and Dexterity
- Build katar (critical): Strength, Agility and Luck.
Priest
Priest is the direct evolution of novice. It can be said that it is the most useful class in the game as it is the only one purely for support. It has the best heals and the best buffs and it hardly levels up alone, but it is indispensable in any party.
- Evolves into: High Priest or Archbishop
- Classic Build: Vitality, Intelligence and Dexterity
- Exorcist Build: Intelligence and Dexterity
Blacksmith
Blacksmith is the direct evolution of merchant. It is a very versatile class as it does a lot of damage and applies great buffs to itself and the rest of the group. It's great for leveling alone and farming zenys.
- Evolves into: Master Blacksmith or Mechanic
- Build tank: Strength and Vitality
- Build DPS: Strength and Agility/Vitality (balance Agility and Vitality)
Second classes (2-2)
Classes 2-2 are other evolution alternatives to classes 1 and are also available at job level 40. They are generally more hybrid and less one-sided classes than classes 2-1. In some cases, the main attributes change completely from classes 1.
Templar
Templar is another evolution of swordsmen. It is one of the most versatile classes in the game because they can play tank, support and DPS (damage per second) roles. Like knights, they are extremely tough. Regarding their skills, the templars have several options for support that make them even more durable, such as heals, shields, buffs and other spells to protect the group.
- Evolves into: Paladin or Royal Guardian
- Classic Build: Strength, Vitality and Dexterity
- Build full tank: Vitality and Intelligence
- Build full support: Vitality, Intelligence/Dexterity (balance intelligence and dexterity)
Bard / Odalisque
Bards and Odalisks are not yet available in Ragnarok Mobile.
Wise
Sages are not yet available in Ragnarok Mobile.
troublemaker
Troublemaker is another rogue evolution. It is a versatile class that can attack from close range and from afar, depending on the weapon used. Their abilities are unique and can disarm opponents, remove equipment, and plagiarize abilities.
- Evolves into: Troublemaker or Renegade
- Build dagger: Strength, Agility and Dexterity
- Bow Build: Agility, Dexterity and Luck
- Build Remover: Intelligence and Dexterity
Monge
Monge is another novice evolution, but it has nothing to do with support. The class is focused on physical damage and therefore its main attributes are completely replaced.
Monks are a bit more versatile characters as they still guard the buffs of novices while dealing insane damage. Its main differential is the skill "Supreme Fist of Asura" capable of inflicting unparalleled damage in just one hit, being perfect for hunting MVP or frustrating opponents in PvP.
- Evolves into: Master or Shura
- Build Asura: Strength, Intelligence and Dexterity
- Build combos: Strength, Agility and Luck
Alchemist
Alchemist is another merchant evolution. It is probably the most expensive class in the game as it requires a lot of equipment and materials to brew potions and other items. It is a DPS class that also applies buffs and debuffs. Definitely not for beginners.
- Evolves into: Breeder or Biochemist
- Acid Build: Strength, Intelligence and Dexterity
- Build Homunculus: Strength, Intelligence and Vitality
Transclasses (2-1)
Transclasses 2-1 (or Transcendent Classes) are accessible to all players who choose to be reborn (reborn) upon reaching max level. After doing this, your character will return to level 1 as a T Apprentice.
Following Apprentice T., you will again choose between classes 1-1 which will in turn transition to transclasses.
Example: an Apprentice T. becomes Mage T. and then can choose between Archmage or Professor.
It is not mandatory that you go through rebirth. So, from the second classes you can go straight to the third ones, without having to go through the transclasses.
Lorde
Lorde is the direct evolution of swordsman T. The class follows the same characteristics as Knights.
- Evolves into: Rune Knight
Archmage
Archmage is the direct evolution of T mage. The class follows the same characteristics as Witches.
- Evolves into: Arcane
Sniper
Elite Marksman is the direct evolution of T Archer. The class follows the same characteristics as Hunters.
- Evolves into: Sentinel
Mestre-Ferreiro
Master Blacksmith is the direct evolution of Merchant T. The class has the same characteristics as Blacksmiths.
- Evolves into: Mechanic
Something
Executioner is the direct evolution of thief T. The class has the same characteristics as Mercenaries.
- Evolves into: Sicario
High priest
High Priest is the direct evolution of Novice T. The class has the same characteristics as Priests.
- Evolves to: Archbishop
Transclasses (2-2)
Transclasses 2-2 are the second evolution option for the first transcendental classes after Apprentice T. The rules are exactly the same as for transclasses 2-1.
Paladin
Paladin is the direct evolution of swordsman T. The class follows the same characteristics as Templars.
- Evolves into: Royal Guardian
Professor
Professor is the direct evolution of mage T. The class follows the same characteristics as Sages.
- Evolves into: Sorcerer
Minstrel/Gypsy
Minstrel and Gypsy are the direct evolutions of T archers. The classes follow the same characteristics as Bards and Odalisques, respectively.
- Evolve into: Troubadour and Muse
Creator
Creator is the direct evolution of Merchant T. The class has the same characteristics as Alchemists.
- Evolves into: Biochemist
rowdy
Troublemaker is the direct evolution of thief T. The class has the same characteristics as troublemakers.
- Evolves into: Renegade
Mestre
Master is the direct evolution of novice T. The class has the same characteristics as Monks.
- Evolves into: Shura
Third classes (3-1)
The third classes are the last ones available in the game and are direct evolutions of the transclasses (if you reborn) or the second classes.
Runic Knight
Rune Knight is the direct evolution of Lord or Knight and follows with the same characteristics.
Arcane
Arcane is the direct evolution of Archmage or Warlock and follows with the same characteristics.
Sentinel
Sentinel is the direct evolution of Sniper or Hunter and has the same characteristics.
Mechanic
Mechanic is the direct evolution of Master-Blacksmith or Blacksmith and follows with the same characteristics.
sicario
Sicario is the direct evolution of Algoz or MercenĂĄrio and has the same characteristics.
Archbishop
Archbishop is the direct evolution of High Priest or Priest and follows with the same characteristics.
Third classes (3-2)
The third classes 3-2 are the second evolution option of the transclasses (if you reborn) or the second classes.
royal guardian
Royal Guardian is the direct evolution of Paladin or Templar and has the same characteristics.
Sorcerer
Sorcerer is the direct evolution of Professor or Sage and follows with the same characteristics.
Troubadour / Muse
Troubadour and Muse are the direct evolutions of Minstrels and Gypsies or Bards and Odalisques, and follow with the same characteristics.
Biochemical
Biochemist is the direct evolution of Creator or Alchemist and follows with the same characteristics.
Renegade
Renegade is the direct evolution of Troublemaker or Troublemaker and continues with the same characteristics.
Shura
Shura is the direct evolution of Master or Monk and follows with the same characteristics.
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