Who's just starting to play Yu-Gi-Oh! Duel Links will face the difficulty of building a deck. After all, there are hundreds of options for spell, trap and monster cards to use. This work, however, can be made easier if you have a base from which to build. That's why in this article we're going to bring you five essential decks for anyone starting to play this game.
1. Yami Yugi
As soon as the game starts, you have to choose which duelist you will control: Yami Yugi or Seto Kaiba. This choice will interfere with the start of your game, but no more. Until the battle against Joey Wheeler, in which you gain access to the character and his deck, you will have to play as one of these two legendary duelists.
If you choose Yami Yugi, you'll have a pretty balanced deck for a starter player. There are no traps, and only four spell cards are among the 20 cards that make up the deck. Although few, they are very efficient, aimed at increasing the attack points of your monsters, to attack the opponent's life points or to change the opponent's defense and attack positions.
Among the creature cards, stands out, of course, the Black Mage. It can only be summoned by sacrificing two creatures. Which is no problem, as the deck contains fifteen low-level monster cards. As you can see, it is an interesting set of cards only for beginners, as it is limited to facing more experienced opponents.
See the deck's list of cards:
Cards | Market | Skills | Quantity |
---|---|---|---|
Dark Magician | Monstro/Spellcaster/Dark |
ATK: 2500 DEF: 2100 stars: 7 |
1 |
Horn Imp | Monster/Fiend/Dark |
ATK: 1300 DEF: 1000 stars: 4 |
3 |
Feral Imp | Monster/Fiend/Dark |
ATK: 1300 DEF: 1400 stars: 4 |
3 |
Silver Fang | Monster/Beast/Earth |
ATK: 1200 DEF: 800 stars: 3 |
3 |
Wattkid | Monster/Thunder/Light |
ATK: 1000 DEF: 500 stars: 3 |
3 |
Curtain of the Dark Ones | Monstro/Spellcaster/Dark |
ATK: 600 DEF: 500 stars: 2 |
3 |
Banner of Courage | Spell Card | All monsters you control gain 200 ATK in the Battle Phase only | 1 |
Block Attack | Spell Card | Choose a face-up ATK Position monster on your opponent's field and change it to Defense Position. | 1 |
Stop Defense | Spell Card | Choose a DEF Position monster on your opponent's field and change it to ATK Mode. | 1 |
Raimei | Spell Card | Decreases opponent's health by 300 points | 1 |
2. Seto Kaiba
Seto Kaiba is Yugi's famous rival. It's no wonder that at the beginning of Duel Links you can choose between the deck of one or the other to start your journey. If you choose Kaiba's, you will have in your hands a card of the legendary Blue-Eyes White Dragon. As it's a beginner deck, don't expect to have all three dragons right away.
Despite having different monsters than Yami Yugi's, Kaiba's deck is very similar to his rival's. There are twenty cards, sixteen monsters and four spell cards. With the exception of the White Dragon, the rest of the monsters are quite weak. That's why it's better for you to start the game with a very high level card in your possession.
Here are the cards that make up the deck:
Cards | Market | Skills | Quantity |
---|---|---|---|
Blue-Eyes White Dragon | Monster/Dragon/Light |
ATK: 3000 DEF: 2500 stars: 8 |
1 |
Fireyarou | Monstro/Pyro/Fire |
ATK: 1300 DEF: 1000 stars: 4 |
3 |
Ryu-Kishin | Monster/Fiend/Dark |
ATK: 1000 DEF: 500 stars: 3 |
3 |
One-Eyed Shield Dragon | Monster/Dragon/Wind |
ATK: 700 DEF: 1300 stars: 3 |
3 |
Hitotsu-Me Giant | Monstro/Beast-Warrior/Earth |
ATK: 1200 DEF: 1000 stars: 4 |
3 |
Bue-Eyed Silver Zombie | Monstro/Zombie/Dark |
ATK: 900 DEF: 700 stars: 2 |
3 |
Banner of Courage | Spell Card | All monsters you control gain 200 ATK in the Battle Phase only | 1 |
Block Attack | Spell Card | Choose a face-up ATK Position monster on your opponent's field and change it to Defense Position. | 1 |
Stop Defense | Spell Card | Choose a DEF Position monster on your opponent's field and change it to ATK Mode. | 1 |
Raimei | Spell Card | Decreases opponent's health by 300 points | 1 |
3. Joey Wheeler
Joey Wheeler's deck is one of the best for those new to Duel Links. The most important card, of course, is the Red-Eyes Black Dragon, a 2400 ATK monster. After him, however, the remaining monster cards don't bring anything very powerful. There's the Baby Dragon, with its 1200 ATK, which is one of the few creatures above 1000 offensive points.
One problem with this deck is that it comes with practically no support card. There is only one spell card, which grants the player extra life points. Otherwise, you will be forced to duel in order to summon the Black Dragon. It is therefore a deck that should only be used to build a base.
See the cards that make it up:
Cards | Market | Skills | Quantity |
---|---|---|---|
Red-Eyes B. Dragon | Monster/Dragon/Dark |
ATK: 2400 DEF: 2000 stars: 7 |
1 |
Masaki The Legendary Swordsman | Monster/Warrior/Earth |
ATK: 1100 DEF: 1100 stars: 4 |
3 |
M-Warrior # 1 | Monster/Warrior/Earth |
ATK: 1000 DEF: 500 stars: 3 |
3 |
M-Warrior # 2 | Monster/Warrior/Earth |
ATK: 500 DEF: 1000 stars: 3 |
3 |
Battle Warrior | Monster/Warrior/Earth |
ATK: 700 DEF: 1000 stars: 3 |
3 |
Flame Manipulator | Monstro/Spellcaster/Fire |
ATK: 900 DEF: 1000 stars: 3 |
2 |
Hero of The East | Monster/Warrior/Earth |
ATK: 1100 DEF: 1000 stars: 3 |
2 |
Baby dragon | Monster/Dragon/Wind |
ATK: 1200 DEF: 700 stars: 3 |
2 |
Blue Medicine | Spell Card | Increases your health by 400 | 1 |
4. Spellbound Silence
This deck and the next are known as structure decks. It is recommended that all players buy at least one set of cards of this type. They provide advanced cards, all of which are focused on one or at most two types of monsters. Spellbound Silence, for example, is focused on summoning powerful mages.
Once you get the hang of Duel Links, you'll definitely want to drop one of the three decks above to get a better base. If you're a fan of sorcerers and Spell Cards, this deck is for you.
See the cards that make it up:
Cards | Market | Skills | Quantity |
---|---|---|---|
Silent Magician | Monster/Spellcaster/Light |
ATK: 1000 DEF: 1000 stars: 4 Can only be Summoned by sacrificing a Spellcaster Monster on the field. Gains 500 ATK for each card in your hand. Once per turn negate the activation of a Spell Card used by the opponent. |
1 |
Silent Magician LV 4 | Monster/Spellcaster/Light |
ATK: 1000 DEF: 1000 stars: 4 Each time the opponent draws a card, a Spell Counter is placed on this card. She gains 500 attack points for each Counter. After the fifth Counter is placed on the card, you can send it to the Graveyard to Summon Silent Magician LV 8 from your hand or Deck. |
3 |
Silent Magician LV 8 | Monster/Spellcaster/Light |
ATK: 3500 DEF: 1000 stars: 8 Can only be summoned by the sacrifice of Silent Magician LV 4 |
1 |
Magical Exemplar | Monstro/Spellcaster/Earth |
ATK: 1700 DEF: 1400 stars: 4 Whenever a Spell Card is activated, place two Spell Counters on this card. Once per turn, you can remove these Counters to Summon a Spellcaster monster from your hand or Graveyard that has a number equal to the number of Counters removed. |
1 |
Alchemist of Black Spells | Monstro/Spellcaster/Wind |
ATK: 1200 DEF: 1800 stars: 4 Once per turn, you can change this card's ATK position to DEF position, providing a Spell Counter for a monster of yours that needs it. |
2 |
Blast Magician | Monstro/Spellcaster/Fire |
ATK: 1400 DEF: 1700 stars: 4 Whenever a Spell Card is activated, place a Spell Counter on that card. You can remove as many Spell Counters from the card as you want. The number of Counters you remove x 700 must be equal to or less than the points of an opponent's monster. If so, destroy the opponent's monster |
2 |
Maidem of Macabre | Monstro/Spellcaster/Dark |
ATK: 1700 DEF: 0 stars: 4 Whenever that monster destroys an opposing monster by battle, add a Spell Counter to it. Gains 200 ATK for each Counter |
2 |
Gold Sarcophagus | Spell Card | Banish a card from your deck. During your second Stand By phase after activating this spell, the banished card goes into your hand. | 1 |
Magical Citadel of Endymion | Spell Card | Each activated Spell Card gives that card a Spell Counter. If a card with a Spell Counter is destroyed, those Counters go to Magical Citadel. It is for you to remove the Counters from it when you need | 1 |
Silent Burning | Spell Card | If you control a Silent Magician and you have more cards in hand than your opponent during any Battle Phase: Both players draw cards until they have six in their hands. You can send this letter to the Graveyard to add a Silent Magician to your hand | 1 |
Level Modulation | Spell Card | Your opponent draws two cards. You add any LV 1 monster from your Graveyard to the field. That monster cannot attack or activate special effects this turn. |
1 |
Pitch-Black Power Stone | Trap Card | Bring this trap into play by adding three Spell Counters to it. Select a target on the opponent's field. Once per turn transfer your Spell Counter to that target. When all three are transferred, the opposing card is destroyed. | 2 |
Good Goblin Housekeepin | Trap Card | Draw cards in an amount equal to the number of Good Goblin Housekeepin in your Graveyard + 1. Select a card from your hand and place it at the bottom of the deck | 2 |
5. Draconic Force
Draconic Force is one of the most powerful decks for beginners who want dragon-type monsters. It doesn't have the Blue-Eyes White Dragon, the Red-Eyes Black Dragon, or the Millennial Dragon, three of the most famous cards of the type. Even so, it has creatures of high power, monsters with effect and spell and trap cards that make the whole set a very good set for beginners.
See the cards in this deck below:
Cards | Market | Skills | Quantity |
---|---|---|---|
Felgrand Dragon | Monster/Dragon/Light |
ATK: 2800 DEF: 2800 stars: 8 Can only be Special Summoned if it is in the Graveyard and only if it went there directly from the battlefield. If Special Summoned, choose a monster from the Graveyard. Felgrand Dragon will gain extra attack points by multiplying that monster's LV x 200 |
1 |
Hieratic Dragon of Night | Monster/Dragon/Light |
ATK: 1700 DEF: 900 stars: 4 Once per turn, when this card is face-up and targeted by a Spell, Trap, or Effect, Special Summon a Normal-Type Dragon monster from your hand, Graveyard, or Deck. Both the ATK and DEF of that monster will be 0 |
2 |
Exploder Dragon | Monster/Dragon/Earth |
ATK: 1000 DEF: 0 stars: 3 If this card is destroyed by battle, destroy the monster that destroyed it. Neither player loses life in this attack. |
1 |
Wattaildragon | Monster/Dragon/Light |
ATK: 2500 DEF: 1000 stars: 6 |
2 |
Hunter Dragon | Monster/Dragon/Dark |
ATK: 1700 DEF: 100 stars: 3 |
3 |
Koumori Dragon | Monster/Dragon/Dark |
ATK: 1500 DEF: 1200 stars: 4 |
3 |
Advance Zone | Spell Card |
Once per turn, during the End Phase of any turn in which you Sacrificially Summon a monster(s), you can apply these effects sequentially based on the number of monsters you sacrificed:
|
1 |
Advance Force | Spell Card | You can sacrifice a LV 5 or higher monster to Summon a LV 7 or higher monster. | 1 |
Dragon Treasure | Spell Card | A Dragon-Type monster equipped with this card gains 300 ATK and 300 DEF. | 2 |
Tyrant Wing | Trap Card | Choose a Dragon monster on the field and equip it with this card. It gains 400 ATK and 400 DEF. It can attack twice during its battle turn. If it makes an attack on an opponent, this Trap Card is destroyed at the end of its turn. | 2 |
Dragon's Rebirth | Trap Card | Choose a Dragon-Type monster from your hand and send it to the Graveyard. Special Summon another Dragon monster from your hand or Graveyard |
1 |
Altar for Tribute | Trap Card | Choose a monster on your side of the field and send it to the Graveyard. You gain life equal to the monster's original ATK. | 1 |
Now that you know the best Yu-Gi-Oh! Duel Links, see 10 tips to do well in the game and 8 ways to improve your deck to make it unbeatable.